CONTINUATION OF THE STUDIES IN 3DS MAX
- CUSTOMIZE I Max Legacy - standardized materials, environment setup I
- UNIT SETUP I american/english I
- GRID AND SNAP SETTINGS
- PICTURE BASED DYNAMIC I changed file (photoshop infinity pattern) is automatically brought in I
- RENDER SETUP I scanline I
- MATERIALS BACKGROUND I two sided elements I
- STANDARD LIGHT I once placed then the only source of light I
- DISPLAY I hide unselected elements I
3DS MAX TASK - CREATION OF A DOOR HANDLE AND ANIMATION
- COMPOUND OBJECT I get path I
- X/Y/XY SCALEING I editor I
- CURVE EDITOR I animation I
- ADD AND REMOVE KEYS
- PIVOT POINT I changing the point of rotation I
- ZERO FRAME I always working on the object in that moment I
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