Aula 9 (27/04/2021)
Lx Bar Continuation
In this class we continued the previous exercise, and moved into creating a materiality for the volumes. All while using the program 3ds Max.
In addition to the materiality, we also created details, such as a knob for the door.For the handle we used the command Loft, and Mirror.
We also added letters to the front facade: Lx Factory.
The materials were then added to the said facade, and likewise with the door.
Reference for the door:
Lastly, we created a view inside the volume, or bar, and changed the background using a bitmap.
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